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Be a Product Designer
An Inventive Master series

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What will the Masterclass provide...

Inventive
Mindset

Learn the Cognitive & Imagination Tools behind Product disruptions used by master inventors.

Explore the
Tools

Take your imagination to Product concept and world-class Prototyping by learning tools like Blender.

Make a
Product

Work on a Mini project and build your own Product from scratch. Take it from concept to launch

Get Certified & Career Support

Get your certificate and validation from real world Master Designers and Innovators from the industry.

Why a Product Innovator

Are Designers & Innovators born? , Is it the act of nature, or are they nurtured...

 

It's a question we all have pondered upon, a debate un-settled among mankind. At times we are awe-struck by Imagination & Creativity by the Human mind and what it can create. We admire profound artists like R.K Laxman to Imaginators like Walt Disney. From the builders of the International Space station to the builders of ancient civilizations. From Van-Gogh to Nikola Tesla, and so many more...have left their mark upon us.

 

They all embraced uncertainty & against all odds created our world- as perceptive, insightful & useful.

Yet if we ask most of us, Can you invent or create stuff? We shrug it off and reply, Nooo. 

So here, is our 16-week challenge!

Yes, we take it upon us. We will mould you as a Maker, An Innovator.

 

This master class is a sneak -peek a glimpse of how imaginators, innovators, & futurists build products. In this course, you don't just learn the tools for Design but the inventive mind behind building awesome Products. With advances in Neuro-Cognitive sciences and Digital tools at our disposal - never has been a better time to invent. Now, learn to invoke your inventor potential.

"We cant make you a genius, but we can promise to make you an Innovator - A Product Maker & Designer.

Be a Product Designer
with Blender- An Inventive Master series

16 Week
Inventor Challenge

Product Designer

Imagination & Creativity :

 


   Divergent & Systems Thinking
Creative Thinking in Design

Idea Generation    
Observation & Inference   

Product Fundamentals:

Product design basics    
Product - Need process-Design thinking  
Manufacturing of- Pastic/Wood/ Glass  
Product -Form, Function and Asthetics

Design Principles:

Balance , Color, Patterns, Gestalt.    
Representation: Perspective(1-2-3 point )  
Sketching / Shading/ Section Lines    
Translating Inspiration.    
Basics of Compostion     
Color Theory

Product Conceptulization    
    
Ethnographic Research         
User Journey    
Ideation    

Design for specially abled

Prototyoing    
Feedback & Refinement

Culture & Product Design

The Final Making- 3D    
    
Basics of Blender - 3D Software    
Thinking through 3D software

Shapes & Design in Blender  
Modeling the final Idea    
Product Detailing ( Joints/ Cutlines etc)    
Final Prototyping     
Final Rendeing    
Testing & Refinement

-------------------------------------------------------------------

Kids -10yrs-18 yrs

Adults - 18 Above 

Separate sessions per Age-group

1 Master class a week.

16 Master classes.

Exercises.

Certificate.

Starts from- 2100/- (INR) Monthly

Packaging design

Imagination & Creativity in Packaging:    
   
Divergent Thinking in Packaging
Creative Packaging  Techniques
Idea Generation    
Observation & Inference    
   
Package Basics:    
   
Package Design Basics
Package Constrains / Materials / Processes
Types of Packaging
Recycled Packaging

Systems thinking in Design

 


Package Art:

Visual Attention

Principle of Compositions

Package Art: Use of Color
The Messaging: Use of Font
Package Product Personality

Package as an Evangelist  
   


Elements of Package:

Form, Function, and Aesthetics.

Resistance, Carry, Load, Comfort  
       

 

   
The Final Making-    
   
Basics of 3D Software    
Think Packaging with 3D software    
Modeling the final Package    
Detailing the Package ( Joints/ Cutlines etc)    
Final Prototyping     
Final Rendering   
Testing & Refinement   

 

-------------------------------------------------------------------

Kids -10yrs-18 yrs

Adults - 18 Above 

Separate sessions per Age-group

1 Master class a week.

10 Masterclasses.

Exercises.

End Project.

Certificate.

Starts from- 2100/- (INR) Monthly

UX-UI Designer

UI/UX Fundamentals:    
   
Heuristics Principle    
UX Basics
Web UI Basics
Mobile UI Basics
Human Factors Interaction basics    

   

The Design Elements     
   
Principles - Balance, Color, Patterns, Gestalt.    
Translating Inspirations
Basics of Composition    
Color Theory

 

Web Elements

Fonts & Styles
Accessibility
Internationalization
Material Design    
Material Components

Iconography

Usability & Themes

Communication

  
Product Conceptualization   
   
Ethnographic Research     
Persona Making  
Information  Architecture

User Journey Flow

Service Flow 
UI Flow
Wire-framing- Low fidelity     
Testing with A/B

Feedback Loops

Gamification & Engagement

The Final Making

Basics of Figma

Figma Advanced

High Fidelity Prototypes

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Kids -10yrs-18 yrs

Adults - 18 Above 

Separate sessions per Age-group

1 Master class a week.

15 Masterclasses.

Exercises.

End Product.

Dual Certificate.

Starts from- 2100/- (INR) Monthly

Product Design Flow

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Instructors prev Master-classes @

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Thinking

&

Entrepreneurship

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Advanced Courses (Coming soon...)

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